![]() ![]() Ironically, one of the main reasons I bought it was disappointment with the currently awful FPS performance of other similar games I’d otherwise play constantly, like 7 Days and Atlas. I’m brand new to this game having just bought it on Steam. I’m probably rambling here, but just maybe something here will click off a lightbulb in someone’s mind and link it to the actual bottleneck in code, or incompatibility with some graphics driver/protocol or whatever. Running CE on ultra settings doesn’t even kick my laptop fans to high speed. Windows 10 boots from a full power off, in about 3 seconds. My hard drive is an samsung 960 pro 1TB SSD with some really slick performance stats. Is it something like that? Is some piece of code needlessly chattinng back and forth to accomplish getting data from the disk into RAM, rather than saying “hey, give me all the data in a stream and let’s chat later dude”. Which makes me think… TCP is a super chatty protocol, with a ton of back and forth, for every bit of data sent. Like when you do a trace route and see 30 different stops along the way, rather than 5-10. It is like the PC is being sent on a really big detour, rather than the direct route. When our servers and PCs show absolutely no stress during those spikes, there has to be some piece of code that executes in a way that the operating machine just doesn’t know how to handle properly. I know this worn’t be hard to diagnose in the long run. Get some “not devs” to start tossing around ideas. I know it is a joke, but I saw things like that every day in that tech company. ![]() (Janitor) “Hey guys, who left the door open?” Where they missed the ball was always the simple things: “Bill, it is cold in here! Why?” “I’ll disassemble the thermostat Jim and test all the circuitry”. God like in their understanding of how to make things work with maximum performance. We had a team of brilliant engineers that designed great products. I used to run tech support for a tech company, many years ago. To disable it, you’ll need to follow the steps below.Thank you Ignasis! May I ask, do any of the devs have luck recreating the same lag spikes at the same place? Is this specific to only certain users? I know there are a lot here in forums that have the issue, but is it possible that most players don’t have it at all? Should we all post our computer specs, brand and driver versions, to see if there is a common denominator? I really feel there would be something obvious if we have ones that work and ones that lag spike. While some games provide the option to toggle it in Graphics settings, this isn’t the case with Shadow Warrior 3. It comes down to preference, but many gamers prefer to keep this visual effect. Disable the Shadow Warrior 3 Chromatic Aberration effectĬhromatic Aberration is a visual effect that many developers use in their games. Overall, the reception has been positive from critics, and users alike, with Shadow Warrior 3 sitting at a Metacritic score of 72. However, if you want to disable Shadow Warrior 3 Chromatic Aberration effect on PC, here is how you can do that. ![]() It does lack some settings though, which is a shame. There is occasional stuttering, which seems to be pretty common with Unreal Engine 4 titles. For the most part, Shadow Warrior 3 is a great port and runs well without any major hitches. If you want to hear our detailed thoughts on it, make sure to check out our Shadow Warrior 3 review (spoiler warning: we liked it a lot). It is also available through PS Now, and if you have subscribed to it, you can now play it as well. The title is out now on PC via Steam and GOG as well as Xbox, and PlayStation platforms. Shadow Warrior 3 is a first-person shooter in the iconic series from Flying Wild Hog and Devolver Digital. ![]()
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